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Configuration

How Valencia resources are configured — without touching frontend code.

Principles

  • Server-wide behaviour lives in Lua configuration files
  • Every option has a sensible default and a comment
  • Player preferences are set in-game and saved per player
  • No HTML, CSS or JavaScript edits are needed to configure a product

Example

The planned module configuration of Valencia HUD:

config/modules.lua

Config.Modules = {
    health      = true,
    armor       = true,
    hunger      = true,
    thirst      = true,
    stress      = false,
    money       = { cash = true, bank = true, black = false },
    speedometer = { enabled = true, unit = 'kmh' },
}

Config.DefaultLayout = 'compact' -- classic | compact | minimal | competitive